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Keep calm
Keep calm







keep calm

Before the update, the speed of segments often depended on the situation - the tenser it was, the faster the heartbeat went.Īndrew can explore the shack and find a secret and the gunĭaniel can explore behind the counter and find a secret.In Shared Story, the segment in Intrusion is skipped if Alex successfully took Danny hostage.In Shared Story, Glamor Girl's segment is the only one where only one player has to stay calm while both players are in the same room, as Fliss/ Brad won't be aware Conrad is nearby.Conrad is the only protagonist who can die by failing a segment.The segments in Chinese Market and Matters of the Heart are the only ones that have no consequences if failed.The protagonists need to complete QTEs to keep the rebreather if they found it The protagonists keep the rebreather if they found it The protagonists successfully completed the first segment and continued hiding The protagonists lose the rebreather if they found it The protagonists are be able to choose whether to run or continue hiding The protagonists can explore the room and find a secret, as well as Julia's ring if she accepted Alex's proposal The sequence continues as if Conrad chose to runĬonrad dies, unless he has the knife, in which case he can attack his pursuer The number of segments never changes, and also differs in each installment.Ĭonrad is able to choose whether to escape on the speedboat or attack JuniorĬonrad barricades the door and completes the QTE and continues pushing the table/Fliss barricades the door and completes the QTEĬonrad/Fliss distracts the pirates and hides instead of replacing the desk in front of the ventīrad is forced to move to the next area and loses the gas mask if he found itĬonrad survives and completes more QTEs than his pursuer before reaching the office and chooses to hide The speed of the segments, the number of buttons, and the frequency of clicks are determined by the difficulty setting. If one of the players fail the segment, the failure counts for both players, though some segments have consequences only for the player who is directly responsible for failing it. In Shared Story, both players do the Keep Calm segments if the characters they are controlling are next to each other. Failing a segment has various consequences, ranging from the loss of a valuable object to the protagonist's death. If the player presses the button too early or too late, their character gives away their location. The segments are made as heartbeats and require the player to press the correct button when the moving line touches a heartbeat space, which keeps their character still and quiet. Keep Calm occurs when the protagonist must be unnoticed. Keep Calm is one of the basic gameplay mechanics in The Dark Pictures Anthology. The content below contains spoilers from one or more of the games.









Keep calm